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 BETA TESTING MODPACK

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Jacob
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PostSubject: Re: BETA TESTING MODPACK    Wed Dec 05, 2012 12:24 pm

We should incllude the server and files into the modpck download so others wont have to go through th crap we went through getting the baka thing running Razz

Btw sorry for spelling erorstyping on a kindle isnt as eeay as it dounds...
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PostSubject: Re: BETA TESTING MODPACK    Wed Dec 05, 2012 4:12 pm

THE NEWESTMODPACK INCLUDES.....CHRISTMAS CRAFT Very Happy
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PostSubject: Re: BETA TESTING MODPACK    Wed Dec 05, 2012 4:58 pm

:O CHRISTMASCRAFT? Wat it do? XD
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Jacob
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PostSubject: Re: BETA TESTING MODPACK    Wed Dec 05, 2012 7:32 pm

another bug: Minecraft will crash if you leave a SSP world due to unplayable FPS lag.
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PostSubject: Re: BETA TESTING MODPACK    Wed Dec 05, 2012 8:22 pm

that's not a bug happens in vanilla mc more then often xD

Christmas craft adds christmas to minecraft santa creeper ender elves EVEN PRESENTS Very Happy
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PostSubject: Re: BETA TESTING MODPACK    Wed Dec 05, 2012 8:38 pm

:O server crashed again, it wouldnt even start Very Happy
awesome btw Razz
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PostSubject: Re: BETA TESTING MODPACK    Thu Dec 06, 2012 12:11 am

DO NOT ATTEMPT TO RUN A SERVER USING THIS MODPACK THERE'S A 5% CHANCE YOUR COMPUTER WILL BURST INTO FLAMES (no seriously don't)
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PostSubject: Re: BETA TESTING MODPACK    Thu Dec 06, 2012 7:35 am

You could have told me that before my computer nearly crashed Razz
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PostSubject: Re: BETA TESTING MODPACK    Thu Dec 06, 2012 3:13 pm

i barely tested the modpack on my bro's comp, hell even it can't handle the modpack.
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PostSubject: Re: BETA TESTING MODPACK    Thu Dec 06, 2012 4:18 pm

Mine can handle it, its just when i tell my computer to do something else with the server running, it freaks ot because it has no more CPU space to do the third activity. Razz
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PostSubject: Re: BETA TESTING MODPACK    Sat Dec 08, 2012 5:23 am

My friend was spamming me enough with get me thease mods...
he dosent have net XD so... ya im giving him this mod pack (even tho i have no idea wtf will he find in it :3)
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PostSubject: Re: BETA TESTING MODPACK    Sat Dec 08, 2012 12:44 pm

.....filip, if you give your friend this modpack there's a 5% chance you'll never see him ever again.
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PostSubject: Re: BETA TESTING MODPACK    Sat Dec 08, 2012 5:07 pm

ALSO, QUESTIONS TO FIONNER MAINLY

Should i add in the tales of kingdom mod, and the gravity gun mod?
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PostSubject: Re: BETA TESTING MODPACK    Sat Dec 08, 2012 5:58 pm

isnt ToK in beta still? and if you DO Add the Gravity Guns, theyre already tested Razz i forgot to remove the mod from my folder, its compatible Very Happy and ToK looked like fun, maybe, its worth a try Razz
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PostSubject: Re: BETA TESTING MODPACK    Sat Dec 08, 2012 10:02 pm

alright going to experiment with gravity gun, might possible add in instant houses mod as well.
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PostSubject: Re: BETA TESTING MODPACK    Sat Dec 08, 2012 10:14 pm

UPDATE

REMOVING MORE ENCHANTMENTS MOD

REASON: Too many crashes caused by it, too hard to play with it so goodbye to more enchantments
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PostSubject: Re: BETA TESTING MODPACK    Sun Dec 09, 2012 1:46 pm

Yea... more enchants also fails to work with the cape mod i installed earlier... the new enchants are ineffective, but i also lose sound... forge maYbe?
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PostSubject: Re: BETA TESTING MODPACK    Sun Dec 09, 2012 2:56 pm

just remove moreenchants people.
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PostSubject: Re: BETA TESTING MODPACK    Tue Dec 11, 2012 6:39 pm

nother question, should i add in bc?
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